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Laura Gosh
Perkone Caldari State
1
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Posted - 2015.02.28 16:22:17 -
[1] - Quote
You do realise that the ice belts are not like the normal asteroid belts... they DO NOT respawn on downtime...
They do infact respawn every 4 hours.... not in the same location, because an ice belt is an anomoly so it moves around in random places in the system
PROTIP: when the last ice asteroid is depleted, make a note of the time when that block popped.. (for example 16:19 hours) 4 hours later (20:19 hours) -- the belt will be back, and then it be brand new
Common problems after digesting this knowledge: I WANT TO MINE ICE 24/7 --> if you want to do that.. go to a system in nullsec that doesnt have many people and happily mine there.... OR.... kill the ice belt, and then shoot normal ORE asteroids until 4 hours later.. when the belt comes back OR.... you can loggout and do something else inrl or play another game.. or do whatever it is you wanna do, until the ice belt is back.. set an alarm on your phone or something
It's really not that hard |

Laura Gosh
Perkone Caldari State
2
|
Posted - 2015.02.28 16:27:26 -
[2] - Quote
LUMINOUS SPIRIT wrote:Musashi IV wrote:I used to have a 3 account ice mining corporation. It took many months and mil of isk to train 2 Mac and an Orca for ice mining. I could log in anytime during the day and mine my quota of ice. Now I cant even fill one mining ship let alone an Orca before the ice is depleted!! If I dont log on withen an hour of server startup I prob wont get any Ice for the day. Even if they triple the size of an ice field thier are so many ships the ice would be gone withen an hour. If I had the time I could check every hour for ice but like many players I do not have the time to play the game 24/7. Ive had to cancel 2 of my accounts because I cant make enouph isk to make them worth while. Many of you may think this sounds boring. If all I did was ice mine you would be correct. With the isk I make from ice mining I am able to do anything I wanted over the years. Now Im just about to close down my last account. CCP you need to bring back permanant ice fields or at least respawn an ice asteriod in a different location when one is depleted. move to a shattered wormhole, nomad style.
YES!!! those shattered WH's are (omg.. amazing) sadly we cant put up POS's there.. which of course makes logistical stuff a little difficult.. but its still fun as hell (especially hitting that really sexy dark glitter ice)     |

Laura Gosh
Perkone Caldari State
2
|
Posted - 2015.02.28 16:41:14 -
[3] - Quote
Musashi IV wrote:Sibyyl wrote: Unlike asteroids, ice belts reform in 4 hours. You want them to be permanent because you can't be bothered to diversify your source of income?
Sounds like a great reason to me.
If I could play EVE 24/7 I would not be complaining. I only have the time to play a few hours each day. Ive found out ice mining used to be the quickest way to make isk.
In that case.. move to a system with ice (which i'm guessing you already have done) and PRIMARILY hit the normal ore belts for ISK... then.. if you see the icebelt on probe scanner.. GOGOGOGOG ICE RUSH (like everyone else does)
Yes.. the ice will despawn very quickly because everyone wants to mine it.. (hence why its called an ice RUSH).. but the ore belts will remain there for you to mine after the belts are depleted
If you want to make money to pay for your accounts.. continue your mining.. but also consider the following
1: highsec PI -- choose a planet close to a tradehub and buy the ingredients for coolant (water + electrolytes 40x each manufacturing job) import them to the planet of your choice and create coolant.. export the coolant and resell at tradehub for profit (protip -- only use planets with 15% or lower taxation.. you can find the tax details on the information panel of the customs office of each planet -- sidenote: these may change on occasion.. and also another sidenote: -- check out the trade skills for a skill called 'Custom Office Expertise' this will reduce your NPC tax (max of 10%) by 10% each level (level 5 in this skill = 5% NPC tax + whatever the corporation owner of the customs office put on it)
2: Datacore farming http://wiki.eveuniversity.org/Datacore_Farming
3: Research and Development of BPO's Buy BPO's and make them PERFECT.. resell them for profit This takes some skil and knowledge about what BPO's will be profitable and what are not, but the more your research the better
4: Moon mining -- only possible to do in 0.4 (YES 0.4.. it used to be 0.3 but you can do it in 0.4 now.. CCP changed the moons in 0.4 space some updates ago)
FYI -- I have 4 accounts (12 characters in total) each of them is trained up for highsec PI, mining, datacore farmining and development of BPO's.. If i remember right.. i currently have 72 planets making various things (this alone gives me an average of around 2-3 billion every 30 days)
datacore mining gives me around 800-900 million every 30 days
researching BPO's gives me around 4-5 billion every 30 days (sometimes more depending on the BPO's..)
and this is on top of my normal mining --- if i can do it.. why not you? |

Laura Gosh
Perkone Caldari State
2
|
Posted - 2015.02.28 16:43:26 -
[4] - Quote
Belt Scout wrote:Laura Gosh wrote:You do realise that the ice belts are not like the normal asteroid belts... they DO NOT respawn on downtime...
Actually, as long as a belt is cleared prior to DT, it will respawn when the server comes back up. I've cleared them with only a few minutes to spare before DT, them came back after DT and cleared it out again.  If the belt ISN'T cleared by DT, then it will still be there as it was when the server went down. .
very very true :p all sites will respawn perfectly if left with 1 roid left just before DT.. the same applies to combat sites as well i believe |

Laura Gosh
Perkone Caldari State
3
|
Posted - 2015.02.28 17:23:56 -
[5] - Quote
Godfrey Silvarna wrote:It's called competition. It is very good for the game.
Eve needs more incentives to compete for scarce resources, not less. I wish mission runners would be put in the same spot as ice miners. It would spark conflicts and trigger creativity.
I couldn't agree more 
More conflict is more fun, and more storyline and more history.. and of course... more opportunities for BIG fleet battles |

Laura Gosh
Perkone Caldari State
7
|
Posted - 2015.03.01 15:18:33 -
[6] - Quote
Indahmawar Fazmarai wrote:There is a solution to your woes... but frankly, with ice price going down, the last thing anybody needs are competitors. Nothing personal.  BTW, some Amarran systems still have permanent, old fashioned ice belts. Demand and price are not the best but there you can mine at your heart's pleasure anytime, and for as long as you want.
Wait.... there are still permanent ice belts out there?
That's news to me -- care to fill me in on the details, what systems etc? just out of curiosity 
Thanks o/ |

Laura Gosh
Perkone Caldari State
7
|
Posted - 2015.03.01 15:23:09 -
[7] - Quote
Wraith Soulsark wrote:
Unlike the normal herpa derp move to low sec move to null wh blah blah blah this was a very informative detailed and helpful post well done and thank you
You're welcome  |

Laura Gosh
Perkone Caldari State
9
|
Posted - 2015.03.02 03:17:40 -
[8] - Quote
Indahmawar Fazmarai wrote:Laura Gosh wrote:Indahmawar Fazmarai wrote:There is a solution to your woes... but frankly, with ice price going down, the last thing anybody needs are competitors. Nothing personal.  BTW, some Amarran systems still have permanent, old fashioned ice belts. Demand and price are not the best but there you can mine at your heart's pleasure anytime, and for as long as you want. Wait.... there are still permanent ice belts out there? That's news to me -- care to fill me in on the details, what systems etc? just out of curiosity  Thanks o/ Frankly, I don't know which they are. It was detailed on the devblog about the changes to ice mining and as far as I know they still work in the same way.
Thanks for the help
found the blog from odyssey http://community.eveonline.com/news/dev-blogs/resource-shakeup-blog/#ICE
'With the exception of some systems in the territories of the Amarr Empire, Khanid Kingdom, and Ammatar Mandate, all systems that currently contain ice belts will have at least one instance of these new Ice Anomalies. Some systems, mostly those that currently contain two or three ice belts, will contain multiple instances of the Ice Anomalies. A full list of Amarrian highsec systems that will contain these new anomalies can be found in our companion blog, so that players can determine if their home will still have ice after the patch.'
I think this basically says that SOME systems around the amarr area will have their ice removed permanently, but not all systems
Nevermind but thank you for helping I was all excited for a second that some of the old ice belts still existed  |
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